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SpellBook Review: Write your Own Book of Spells and Take Part in the Grand Rite

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You're part of a big event, the yearly Grand Rite, and it's time to gather materia from the Vortex to learn more Spells or feed your Familiar. How strong your spells are depends on your strategy. Write your own Book of Spells and become the greatest wizard of all time!

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によって翻訳されました Joey

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によってレビュー Tabata Marques

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  1. > Spells

Spells

How many of us played "make-believe" magical scenarios, mumbled spells, and "made something happen", or at least wished they were magical once or twice? The world of Magic has always been in our childhood, and still does to this day in animated series, live action TV shows, and even movies.

Writing your own Book of Spells is no easy task: you have to gather all your spells, enchantments, rituals, and charms, and this takes time. It's definitely not for everybody.

The most nostalgic of us can remember many witches and wizards from our childhoods: Merlin and Morgana, from the legendary tales of King Arthur, Gandalf, the Grey from the Lord of the Rings series, and Presto, from the Dungeons and Dragons cartoon. More recently, we had Alex Russo and her family from "The Wizards of Waverly Place", and Doctor Strange and the Scarlet Witch from the Marvel Cinematic Universe. Even the iconic Mickey Mouse is a wizard in the "Fantasia" animated movie, whereas Donald, the Duck is also a mage in the Kingdom Hearts video game franchise.

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Here's some gameplay:

Teaching Moments

Spellbook is a great game to teach math, pattern recognition, patience, resource management, decision-making, and much more. These are important skills that are useful at any point in your life.

You'll use math for everything in this game whenever you have to manage your materia because we have a limited amount of materia, so we need to use this information with our spell cards to learn them and use them. This is a great workout for your brain, and you'll do this all the time in SpellBook!

Pattern recognition will help you with the runes, as each combination of them triggers a series of effects, from giving you extra cards to saving you a few materia. You'll have to pay attention to these patterns every game because, together, they'll give you many advantages.

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I mentioned patience before, and that's something we all must work on in this day and age. We need to use our patience and not spend every bit of materia we have on weak spells if we want to win the game. Is it easy to ask kids to be patient? Of course not, but, as the game goes on, the spell cards themselves will show them that waiting a little longer and learning a stronger spell later on will clearly be a lot more valuable than just learning as many spells as you can as fast as possible.

Managing your resources properly is also essential: you can't spend everything and then not learn any spells because you decided to feed your Familiar with all your materia, and now you're struggling to get the materia you need to learn a new spell. This will often make everyone frustrated and motivated to learn this skill in any way. If not the easy way, you'll learn resource management is important in the hard way.

SpellBook is a choice-based game: you need to decide what to do in the morning, afternoon, and evening. Your choices will dictate your success. Teaching your kids decision-making and handling the consequences of their choices is incredible because it helps us with everything daily.

And finally, when kids understand that one spell boosts another, and that learning new spells is the way to go, they'll notice that there's always progress in SpellBook, as you never "unlearn" a spell. This means knowledge can only bring you forward and make you better. I love SpellBook for this message: all we learn, and our knowledge, they'll always be ours. No one can steal them, and we'll use them to solve other problems in our life. This is what makes SpellBook so special.

The best lesson behind SpellBook is: patience, strategy, and the certainty that learning is always great and helps us in all our future endeavors. This is great for the game as well as our life!

I highly recommend SpellBook for your collection!